Red Dog Racing is a 3D driving game that makes use of back-end services hosted in Windows Azure. Sector and lap time data and telemetry data is send from the game to the Windows Azure Service Bus. A worker role is used to de-queue and process the data and store it as entities in Windows Azure Table Storage. Telemetry data is also sent to Windows Azure Blob Storage to provide the game with a replay function that displays ghost cars for the fastest laps driven by other players. The best lap times, overall standings, and driver telemetry data can be viewed on a website.
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